But thatbisbthe point. I would rather they do an aggresive rebalance of melee and range mults. There needs to be an extreme difference in fighter vs archer.

I have a croms guard mod. When i vreated the archers and the fighters o made the archers have a noticable differnece in bow damage.

They cant follow, but the idea is i have 3 posts to choose from, 2H sword plus 2 archer post, 2H hammer plus 2 archer post, and 4 fighter post, (2 spear plus 1 battle ax plus 1 mace). I made sure the multipliera amd HP made each have a meaning, ranged with a 2 h protector, and melee group with spear support

FC needs to make thralls have true roles. The fact berzerkers is the perfect jack of all trades is lazy.