US, my game room PC
For the second time, my hyena dropped dead on exiting the instance. I successfully completed it and he just keeled over just after the loading screen. The first time was a month or so ago, different character, same circumstances.
I thought I noticed a post about it, but a search did not reveal it.
Also, I died once (thanks for the respawn at the door
). The first time the pet did not attack either of the stone giants. He attacked the second giant on the second run, but only after I got hit. Hopefully, this next release will fix that lack of agro.
If you need more info, please don’t hesitate to ask.
Thanks for game !
We’re aware of both issues. First one is up on our Trello board and we’re looking into it:
Regarding the second issue, we’ve fixed it on Testlive although the wording on the patch-notes might not specify it (it was part of the same problem):
Melee thralls should now correctly attack Elephants and Mammoths
We have a new update to the Testlive Branch with a number of fixes and quality of life updates. We’ve added some new types of Purge, a new world boss, done several balancing passes on NPCs and crafting costs. Balancing is an ongoing process and we’re very interested to hear your feedback about these changes.
Building should also be a bit easier as we’ve done several quality of life changes and fixes to the building system.
Please help us with input and feedback by trying out these …
We’re aiming to release this patch live during this week.
We hope 2019 and January have been treating you well so far.
Picking up on old traditions we wanted to let you know our rough plans going forward, to keep you in the loop as much as we can.
PATCHES FOR THE NEXT WEEKS
We have an additional hotfix planned for early next week that will address a few crash issues as well as control input issues that led to problems with movement, camera and shield behavior. We’re also further addressing issues with players flooding a server and impa…
Thanks for your feedback
@Ignasi, for your comprehensive and satisfying answer to the issues
Let me add a quick postscript and say that since my last message, we updated our patching schedule with this new post:
Hello Exiles and happy Friday!
Hopefully all of you have some free time ahead for playing or enjoying other activities.
In good tradition, we wanted to quickly update on what you can expect for next week:
On Monday (18th of February) afternoon CET we do have a patch for both PS4 and Xbox One. This is a hotfix to address hitching and performance. We will post patch notes in the
Xbox one and PS4 Sections accordingly. ( )
UPDATE 18.02.2019: After a ro…
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