Basic Info:

Platform: Steam
Issue Type: Other
Game Mode: Online Private // DevKit
Server Type: PvE // also shown in PVP // DevKit
Map: Custom (please specify) // Siptah // DevKit
Server Name: [DE-RP] Schatten von Skelos [Savage Wilds] // and others
Mods: https://steamcommunity.com/sharedfiles/filedetails/?id=2857353965 // various, unrelated

Bug Description:

Some (already placed) placeables do show a huge amount of negative Health Points and do miss repair item information.
After the patch I was made aware that some of my own modded items from the Shawows of Skelos mods were showing wrong health point information. When checking on my own server, I found various items from other mods depicting the same error (I will attach those on a second post due to upload - limit).
I noticed the wrong information at already placed placeables but also on freshly placed ones.

I am not sure if more data related to the placeable isn’t loaded correctly, so if the function of those placeables are affected.

Bug Reproduction:

Check items with the repair hammer within the game after starting a game session (server).

Step 1:
Create a new, empty Mod, no previous save game (=empy map, no char)
Step 2 :
Let the DevKit start the new Mod, create a character
Step 3
Copy over some randomly choosen placeable blueprints from Funcom.
Step 4
Create a new custom ItemTable, insert the minimum data to make that placeable work
Step 5
Create a custom modcontroller, merge your ItemTable with the ItemTable from Funcom
Step 6
Start the viewport
Step 7
Spawn your fresh created items, place them
Step 8
Spawn a repair hammer
Step 9
Check your items with the repair item, one or more items are affected and show negative HP and missing information of repair items.
Video Showcase:

Logfile:
ConanSandbox_2.log (312.7 KB)
Mod Source Files:
https://cdn.discordapp.com/attachments/281227154513985537/1086653017614458970/Placeables_Bug.zip

I already eported the bug in the Conan Exiles Modding Discord (channel #devkit-bug-reports) here:

I am not sure if this is a DevKit bug or a basegame bug… I was advised to report it here again.

More pictures from my and another server showing items from various mods (my own, Amunets Deco Collector, Emberlight, from one of the totMods (guess it was totCustom?), …):







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