Someone hasn’t looked at the top perk for Grit and it shows.

That said, rolling thrust is still the top dog.
Great axes and their silly pom pom pugil stick swing is a strong contender with the current hyper armour/stunlock situation.
The Spear nerf was a silly thing really. It addressed a symptom of the problem poorly, and in so doing remedied neither the problem nor the symptom.
How rolling thrust interacts with the new stamina system is the issue, and all attempts to address it have been an exercise in trying to avoid actually fixing a problem with elegance. But then again, many updates seem to happen in a vacuum, divorced from an understanding of how they will impact play.

Armour is…
Heheheh…
Well, this one invites others to literally jump into the game and do a few experiments with stamina consumption vs restoration, specifically with the realities of modern meta weaponry/gear
Mind you, watching dueling now is singularly derpy. So much over swing and missed attacks due to obvious facing problems.

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