First and foremost I am not referring to normal despawning of bags by the system over time. Though I do wish that was a bit long as well. There is no logic in being able to destroy 200,000 HP of contains in a bag with a few swipes of any weapon. The logistics of material management and transport of the spoils of war is important part of warfare. Simply being able to ignore the HP of items removes an important angle of fighting.
To be clear I am not referring to the server removing items through despawn. The items have HP for a reason and that HP needs to have to be depleted before the bag is destroyed by player damage.
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