And I would encourage people to report it not exploit it.
Right.
Unfortunately when these errors come about not everyone has the same logic though.
Justifying its use because it is currently in game goes as far as claims of it being a feature, as above, as in content creator guides, tips in comments, etc.,âŠ
While most exploits save a few over the years impact PVE very little, the majority of them do affect PVP negatively. The absence or dismissal of that element is disheartening - you already know how much I care about stability for everyone and believe that mentaility should be universal for overall health of the game.
I saw a report the other day where someone was reporting another clan for undermesh and said that the meshers were completely blatant about it, openly admitting it, because they thought it was just âpart of the gameâ (
) - âif it can be done, therefore it is allowedââŠ
100% agreement. The game is sold as having multiple modes, and all need to be prioritised - they are all a part of the game, so the game is not healthy if one (or more) is not working.
Not directly related to the whole Black Corsair kefuffle, but Iâm pretty sure the Exile faction 1 skulls on noob river have always been thrallable (well, always meaning "since Iâve been playing in 2021/22).
And, according to Xevyrâs spreadsheet, those 1 skulls got a big boost in damage. For an early game thrall, those guys would seem to be the easier option.
Right now, yes, but I remember a time when they were out of reach for low-level playersâback when truncheons dealt low damage (now itâs 0), theyâd kill them before they could knock them down.
I picked up Urlic just for fun, and I want to see how he performs with different gearâfrom basic to epic
Interesting! No one really talks about it which would mean they are not a problem like the others are with high HP ![]()
From my experience (mostly PVE) the noob river 1 skulls are glass cannons (even with using potions of rebirth they never really reach the health totals of higher quality fighters), which makes them pretty balanced, imo. I would imagine they are but a speed bump in pvp.
The Exile T4s have a damage multiplier of 1.92 iirc and can get about 2,000 health with the right perks. One example:
That makes them pretty viable even for endgame PvE if you play careful, but I guess too fragile for PvP.
The regular Black Hand T4s apparently get overlooked a little, too. They can get pretty high health pools, from 5k to 8k iirc*. Their damage isnât great, but theyâre not actually that far away in power from the current âmetaâ thralls, and should be okay for PvP.
Hence, I donât get the excitement over the Black Corsair thralls. Yes, 20k health is more than 8k. But does the difference actually matter? Are there situations where you can deal 8k damage, but not 20k? Both are too much to kill in a single stun-locking combo. Asking as a PvP noob, to make that clear.
*I think I had a 10k health Black Hand archer once. One of them has a higher health multiplier iirc. Donât remember the name, though.
7k? how? i got one with +40 vitality and almost 60 points in hp and its a bit over 5kâŠ
you must be confused.
Today I bought 10 âBlack Corsair Eliteâ fighter from âFlotsamâ. I installed one and it only has 1300 hp ![]()
I agree with you, I bought them too and theyâre not good at all.
According to the latest update in the Thrall Spreadsheet, courtesy of the fabulous @Xevyr , the damage multiplier is currently 2.08
Just because you are incapable of comprehending how obtaining items that require you to be level 50 to unlock, while only level 1, is in fact overpowered, shows how little you understand the game, or games in general. This is not a âthisâ versus âthatâ debate. This is ANOTHER EXAMPLE of how the game throws ludicrously high level shyte at players from the very beginning of the game for NO EFFORT.
Clearly it is. Yours is completely full of shyte while @DeaconElie pointed out a very legitimate issue. The same kind of issue that allows players to obtain a thrall from a low end area and have it grow to over 20k HP. IT IS THE SAME BLOODY ISSUE!
Itâs the damage sponge problem with sorcery builds using 2 followers in PVP. Otherwise simply a bit more annoying to kill. I am sure Inflexion is looking at options but I doubt theyâll nerf the build itself and keep the high HP thralls.
Barely a speedbump indeed O.O
Is this a mistake? Could it be an announced change?
You are arguing so passionately. I am curious whether this is a blunder or a novelty for Funcom.
Is there any clarity? And Iâm starting to get scared because of your attitude; I donât know how theyâll react to this. Will I be banned for using it, or will I lose all my slaves?
I donât understand this irritation! Donât associate with lackeys, itâs that simple!
2111 health bro she will get sneezed at by an Aesir Warrior and she instantly dies ![]()
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They shouldnât even be in the Exiled Lands; Black Corsairs are an entirely separate faction of non-exile pirates from the Black Kingdoms who landed in Siptah; just replace them with those unthrallable Black Hand Champions
just replace their health bar with the typical T4 gold plate; they have the same stats as Frigga Falsehope and Deirdre Death bringer anyway
Someone has built there castle over the south end of the bridge of the betrayer. But hey it has open gates.
Deep breaths
breath in 2 3 4
breath out 2 3 4
Iâm about ready to go back to playing pubg. Bridges all over fornication, some one has taken over a good share of the mounds; they have a horizontal elevator to the obelisk there. Noob river looks like Morocco. The sink hole is looking like Dubi. Iâm about done.
Took what, a month, Less?
Yeah, thatâs exactly what I was thinking the other day. Thereâs no real need for them to have the âone skullâ designation, and it just creates confusion. It would be better if these were used consistently - then we would know for sure whether things like the Black Corsair Elites being thrallable was an error/oversight, or a deliberate choice.

