I would like to request a change to which mods are loaded and when.
currently, it would seem the mods i have loaded for my private server are loaded into memory as the game first starts and shows the main menu selection screen. if i were to select the local server, i load into it after a brief(ish) time. but… if i select another server which uses a different set of mods, the game will check to see if i have the needed mods, dnload if needed, restart the client but this time loading the mods for the new server… and load into the game.
this process takes quite a bit of time.
many of us might play on one server for at least a few days. as such, restarting the game shouldn’t have to constantly reload the client ui with the destination servers mod list.
my request is… when i first start the client, my local mod list is used. if i select another server, a new mod list will come down and the client restarts. BUT… the next time i start the client, the mod list would NOT be my local server mod list but the mod list of the last server i logged into.
doing this would allow me to select the server i played on yesterday but its mods are already loaded into memory… therefore, no client restart. just log into the server.
this should save load times and reduce unnecessary mod loading