Agreed. Players would use such information to supplement their own bias and ignore the context. Like hours played for PVP are going to vastly differ in one way or another depending on the context. If you’re trying to build up your resources, you’re gonna have more time than PVE. But when you’re more established, you’re going to be doing the minimum as to not burn out during those times you need to be on that are high intensity. That’s just the nature of PVP in general in any game.
Like a great example of misusing stats is what players did with Server FPS. You had some that mistook that for video framerate. And then you had some that thought it was something that could tell them if they overbuilt. Where a single player would need to build something in the range of 250,000-500,000 building pieces to really see a dent in that value, assuming they are on a generally populated server (empty servers would need to double or triple that amount). And anyone who thinks they saw something here, you’re seeing a placebo effect in conjunction with a hiccup. That information is only useful to server admins/owners who are making setting changes or using mods that have some extra load per character logged in.
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