I’d like to see the use of functional war paints push you up to the next available perk level rather than just add the same amount of points that a potion does. I believe that this would make it more worth the cost in materials to make functional war paint. Potions, really should last longer than war paint by a factor of at least 2 BUT the user should incur a similar penalty that of the hangover, maybe reducing the stat that was increased by the same amount it was increased for half the time the potion was active.
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