I’d like to see the use of functional war paints push you up to the next available perk level rather than just add the same amount of points that a potion does. I believe that this would make it more worth the cost in materials to make functional war paint. Potions, really should last longer than war paint by a factor of at least 2 BUT the user should incur a similar penalty that of the hangover, maybe reducing the stat that was increased by the same amount it was increased for half the time the potion was active.
This topic was automatically closed after 7 days. New replies are no longer allowed.