Grymm
3
I found on my servers that some mega bases that used a lot of the mod-pieces as their core were causing a huge amount of lag the moment any player got nearby - lag that would often cause fatal crashes. The moment those bases were removed the lag and fatal crashes disappeared. Mega bases that had reduced mod-pieces in their builds did not suffer this issue - although there is one mega base of this type that does have a ton of lag, though no crashes. That base has a lot of decor, thralls, pets, and has mixed many differnt DLC build pieces, which I am guessing is causing lag.
(for example, one player used the mod placement frames to build their mega-base and then added the normal build pieces to those. The base could then defy all the standard build restrictions. It looked amazing, but was in effect using double the build pieces - one lattice frame + one build piece per piece.)
Taking it as granted every one of the mods your server uses has been updated since the last update?
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