Hello.
Funcom wouldn’t be itself if it didn’t break something old by adding something new. This is how 4 great axes on weapon racks look now - see the screenshot:
Reaver’s Great Axe, Great Axe of the North, Barbaric Great Axe, Jagged Great Axe.
Most recently, they were all right, at least - until the 3rd season of the “Battle Pass”.
What’s wrong with you guys? How do you do it, time after time? Open a file of an object that DOES NOT NEED to be touched in order to copy some parameter for a new one, “break” it - and save it when closing? No words…
Okay, since I’ve already taken up this topic - here are a few more bugs with the placement of weapons on racks.
Here are five different hammers (which once again demonstrates the creativity and diligence of Funcom artists - why work on new models when you can give one item five different names - but this is not the conversation now):
A couple more hammers with the same problem: Fervor and Swift Blow. I no longer took screenshots with them - they are just as shifted along the axis towards the handle.
I have the same problem with Glacier Crack all the time. I’ve never had a weapon offset to the side like yours though. If I place a steel club for catching thralls on a rack it sticks out from behind the top of the rack pointing up. When they don’t show up at all they appear normal once the rack is opened. It would be nice to have it fixed but with all the problems FC is having after chapter 3 came out, don’t hold your breath.