Really?
it probably had some PVP guy killed too many times.
Taking what I said out of context does not help your case, but nice try.
Getting killed doesn’t mean it’s another player that killed the guy. Maybe the noob got killed by a Thrall of another player with that weapon, since no one has ever been dumb enough to use it himself.
And, speaking of archers (again) I think you start with the assumption that I never did all these things.
The example of 120 damage was made with standard flint arrows, yes, but using other arrows what good does it make ?
With Dragobone Arrows damage become 180 instead of 120 … wow, now it kills the fu**in wolf in 5 shots (that still always miss the target) … and also it is consuming ammo (while fighters do not consume anything).
Wanna talk about poison arrows ? I guess you are talking of Set Arrows, which apply Poison:
The Poison status effect is a debuff that causes 2 points of damage every second for 10 seconds. Each time poison is applied, the timer resets. Can stack up to 10 times and its damage ignores armor.
taken from here: Poisoned - Official Conan Exiles Wiki
Honestly, I’m not sure it applies the same damage to NPCs, and I’m not sure it’s updated but … lets be honest, please: poison is overrated in CE.
Archers that apply poison. Yeah, I think better than normal arrows, but they are still crap.
1 Fighter will outdamage 4 Archers by 3 times, poison or not (which means that 1 Fighter is worth 12 Archers).
Now, please, explain me what is your definition of “useful”. Cause I really cannot see what good they are for base defense. It would be better with a nice video of you showing how your Archers fare against a purge. I want to see them killing a single NPC, that would be enough for me.
Also, and most important, why you are against this proposal, again ?