Unfortunately a lot of players do not understand that factor.
They think that as long as something is “optional”, anyone who dislike it should STFU and let it happen.
I like certain aspects of slavery in Conan canon that might not bode well with the “wider audience”, dont get me wrong, but I dont think putting things in the game are simply a matter of “being optional”.
A good example for this is nudity:
- Nudity is optional. You can set it by server, by player.
The fact that this game has nudity has a positive factor to me that is independent of my using it on or off: This game is not a game for kids.
So independently of me toggling it on or off, it is still not suited to kids, and therefore, for a wider community of responsible parents and general places, businesses and laws, it is not a game kids play.
To me, whatever I use it on or off, it has no kid stuff, no kid themes, no kid appeal, and no kids in game.
That is a factor very few people consider when saying things in game are optional, they just concern those who use it or not. The community of a game is shaped by what it has on it or not, regardless of the members of that community using it or not. You sure wont have a whole lot of players playing the game if it has an internal system of “adult content” that is regulated by law in some countries but is not any jurisdiction of ATF (if you know what I mean). That is an aspect of the careful decision of what devs put in the game or not.
Someone mentioned the gambling problem. My country or my principles do not have a problem with that, but it is A problem.