Hmm lets see lawless or being held accountable :thinking: Give PVE that same vote and they would vote the same.

None the less a land claim block/totem/flag would end that. If you can’t brake the land claim rules there would be no need for said rules. When I say rules for PVP I mean more for clans.

As in my idea gives you a claim to start them one more every 10 levels so a total of 6. But that means a clan would have 60 so could encircle another clans base.

6 total.

And funny how you missed the 5 ToC violations. THAT is what I was referring to. Sure the 50 other builds were no help, but if those few other land claims weren’t so big the smaller builds wouldn’t have had to be so crowded up.

Has that light about land claim being more then just about lag came on yet?

You mean like most every other sandbox builder does it? Even ones that don’t have public servers or allow more then a dozen on a private server?

I honestly thought I had made myself clear on the land claim block/totem/flag suggestion.

Will for PVE and I couldn’t give a flying fornication less about PVP.

neat trick how you going to do it with 6 land claims?

Performance lag is a different issue. This has 0 to do with server lag for me. This is all about land claim.

I learn a lot from what you write. Believe it or not you are one of the few people on this forum who’s opinion has weight for me. Doesn’t mean I wont argue with you, I’d argue with god if I thought she was wrong.

Let me add this for you all to marinate on 5, FIVE maprooms around the sink hole alone. No obilisk has less then 3. So how many maprooms do you think are on the server? How would they effect server performance? Are there any rules about that?