Ps Pro and the lags/Invisible Enemies

Game mode: [Online | Singleplayer]
Problem: [Bug | Performance | Misc]
Region: [Here]

Hey everyone, i tested a bit with the Ps Pro settings, so far turning off Supersampling and Boost mode seems to have better performance.

I also have an Hybrid HDD/SSD in my PS4.

I Really hope there will be a patch soon to adress the issues. I’m not sure what went wrong at Funcom, because the PS4 has a standarized Hardware and should be easier to optimize than a Gaming pc with countless CPU/GPU/RAM Combinations.

Steps on how to reproduce issue:
1.Just play the Game.

What interesting is I have yet to see a single dev or community manager post acknowledging invisible enemies, or the invincible thrall tent buff.