This is correct @sestus2009. In addition, when in Singleplayer (not to be confused with online solo play) the world renders in around the character’s location. Juxtaposed the entire map remaining present while we are offline such as on official servers. This is why phenomenon such as star metal meteor spawns are difficult to obtain for us, and why many crafting stations and timers cease while we are logged out.

I am going to make an inference here that it is the size of your build. Lacking an optimization update unlike the other platforms, the ps5 version can still struggle with the game. With how much the game has grown and expanded over the years, the ps4 version on the other hand is now REALLY starting to struggle. My partner still plays on the ps4 version and even after 30-40 mins the lag and desynchronisation become too great and she must power down or it will likely crash. And that is just at her modest sized base or enemy camps.

@TheLastGingerAle if you have built an entire “city” your ps4 would be really, and I mean REALLY struggling. And I would highly recommend you downsize to something more sustainable for a last generation system, such as a smaller village. Your only other option is to back up your saved data to a USB on a regular basis, and restore it if and whenever this occurs. But of course this is not an optimal solution. Try to log back in again latter, allow additional rendering time at the location. You could also rebuild the lost buildings if you are playing in Creative Mode. But unless you downsize, history is destined to repeat itself.

Conan Exiles is a wonderful game which allows us incredible ceative freedoms. But with no building limit unlike say Fallout 4, the onus of responsibility, especially for Singleplayers falls to us to regulate our own building, and keep them at levels viable for systems we play on. I wish you the best of luck @TheLastGingerAle.

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