Some bugs and thoughts to report:
- As mentioned earlier, Mercs don’t attack purge foes.
- Creatures sometimes quantum teleport through doors and walls. This is problematic for purge foes being able to port into your treasure room.
- Exploit, mercs hang around when banner is removed. Double check that the banner has something like a durability for each merc that dies, or this will also be an exploit.
- Once a purge has completed, frequently NPCs will remain in the area for a long time getting in the way of a new purge.
- As mentioned already, not able to interact with purge thralls that are freed.
- Demos will occasionally attack coffer, something to try to fix if possible.
- I highly recommend higher difficulty levels tor the purge with higher rewards, and the rewards for higher level purges should get a small buff.
- As noted, there are chests that are unlootable.
- Sometimes commander doesn’t spawn as the cages sometimes spawn where he should. You will want to look into that.
- Please reconsider the loot change for the Exile-Wander. The ability to get medium armor from him is a good way to help propel newer players into the next tier. I do like the loot changes, but I would recommend tweaking this a little.
- The purge store could have some more items, please look into that.
- Please consider giving players the ability to exchange treasure from any form to any form. As of now, the ability to only convert to gold coins is a bit limiting. The ability to use the coffer to exchange between various objects would be very helpful.
- Please consider adding tags and filters in the admin panel. It would be helpful to make finding things significantly easier for both server masters and our lovely devs.
- Please make it possible to spawn heroic treasures from the admin. There isn’t currently a way to do so, and it would be helpful for this to become a thing.
- Lastly, please consider adding an admin feature that allows you to duplicate a placed thrall/pet with the build hammer.
Thank you all for your hard work. I have a feeling that this chapter will be a bit rough, so hang in there.
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