Hi,
I’m usually playing on PVE only, and I have a couple of bases around the map. Sometimes is not easy to access them, which is why I usually build a structure to make it easy to reach them (I.e. passage with elevator for the Frozen North), but these passages are sometimes far enough from my base to be considered a stand-alone structure, with its own decay counter.
Noteworthy, all my passages are not private, so any player can actually go throughout it.
I also was considering the idea to build passages to many areas with difficult access.
Of course, these also would be open for everyone to be used, but it would mean I would need to reach each one of these passages regularly to refresh the decay counter.
It would be nice to have the ability to make a structure “Public”, so to let everyone have access to the passage (and any other amenities we would like to place on it), without the need to refresh the decay counter.
An alternative of completely remove the decay would be having any player’s presence refresh that decay for Public structures (this way any structure would decay normally, getting rid of useless/unused structures).
There may be particular requirements to make a building Public, as for example submit the request to server admins (if any) and they can check if the building is actually of good use for all players, or even some material or placeable item to identify the area as “Public”.
I understand this is like asking to let players add permanent buildings in the server, but as long as it’s player’s built, should be legit (not asking devs to create those passages, just to let us keep the ones we built).