We had to disable the purge on our server, so please let me know if we’re doing something wrong or if this is a bug that needs to be fixed.
My friends and I set harvesting and XP to x3 to get off to a good start, which resulted in us having all basic workstations and a little hyena-like pet. The first purge was a little over 4 hours into our game. With the purge difficulty set to 2, and us building near the lake in the south-east part of the map (where the undead and the salamandersare), we underwent our first purge.
Kicking the salamander’s ■■■■■ and being able to single pull the undead, we armed up and were ready. The first wave spawns - three NPCs. Perfect.
Turns out, one was named, and the other two were level 3 fighters. We all died nearly instantly, the hyena pet got smoked before we respawned, and they started to destroy our entire base. In the 30 minutes of the purge, we died about 6-8 times each, didn’t kill a single one, and more mobs spawned resulting in FOUR named fighters and about ten level 3 fighters. The entire base was destroyed and we cheated to get our stuff back as we felt like we got glitched.
We rebuilt with the admin panel, got back to generally where we were at before, and within an hour the purge hit once again. This time, it spawned SIX mobs, including the same named woman fighter from the first time. The destruction was unreal.
We’ve disabled purges for now, but this needs to be figured out. There’s absolutely no way 3 players at level 20 with iron gear can fend off a purge of named level 3-4 fighters. What the hell?