I’m sad that the game is in such a state that newcomers would feel this way.

It is a beautiful, incredibly unique and satisfying game. When it works.

Myself, I had had multiple purges since AoW and can say that the most significant purges ended up inside my builds. Which is not really different than what happened before…

I build with raiding in mind because I play on PvP servers. So there’s lack of pathways for the AI to reconcile.

Last night the purge ended up spawning directly inside the altar room and if it wasn’t for swiftly dispatching the first and only wave, it would have destroyed my clan’s protection from player projectiles and negated our work. Multiple waves might have done the deed.

I’d be ok with purges if they systematically got through the outer shell to inside; not having spawned inside the most vulnerable area.

The last purge we had at a different build saw the NPCs spawning inside honeycomb. We had to remove pieces to get to them.

Ultimately this is not intended, a bug. Another to add to the pile of longstanding ones that resurface or remain.

Purges can be a great challenge and opportunity to obtain priests, T4 worker and unique fighter thralls. It’s just not ever working right it seems.