Due to the rugged terrain in Conan Exiles, purge NPCs will more often than not, never reach your base.
You can get lucky and have the initial wave from an accessible location, but once defeated and the purge regroups, they usually end up somewhere where they can not walk to your base given their lack of pathfinding skills.
- A wave should despawn after three minutes if it’s not engaged in combat.
- The purge should then find another possible spawn point.
- Any wave that does get engaged by the player should keep that spawn location in memory for the duration of the purge.
That way it has something to fall back to in the case of a “failed wave”.
I would also like to see regrouping not necessarily meaning a different spawn location.
Regrouping could just as well mean:
“Let’s add more archers this time!”
“Arm yourselves with orbs!”
