donbzm
5
Since day one of Conan Exiles, the game has only undergone technical changes that made it easier. Instead of creating challenges, it increasingly traps you in RNG. The difficulty isn’t in taking down the thrall, but in finding the thrall you want. It’s not about obtaining a legendary weapon, but finding the weapon you desire. So you end up wandering for hours in the game, doing easy, repetitive, and tiresome tasks. Want a specific recipe from Purges? Guess what?
For me, the orbs are fine; I don’t want the risk of losing a thrall after spending days searching for it.
And when the game tries to make things harder, it usually involves nerfing some allied aspect or buffing some enemy feature. The new boss turning mechanic made it more challenging to face them. But at the same time, it removed the combat dynamic, as you can no longer engage them using their movement patterns. Solution: back to letting the thrall do all the work.