Playing this game on a public server is nothing BUT spoilers, at least if you leave the chat window visible on a friendly PvE server. I often advise brand-new players to feel free to decline the enthusiastic help of higher level players since it will undermine the actual challenge of the game. However, not everyone has the same interest in the struggle: some enjoy it, others are just interested in castle-building — plenty of room for both.
However, by placing restrictions on what can be looted, what is accomplished is that high level players and their allies lose out. Over Christmas, one of my neighbors went on vacation just before the holiday timer increase kicked in. For whatever reason, the holiday mode didn’t seem to simply tack on an extra week to all structures but do some funky doubling of decay time, but only if you logged in for it. Regardless of the mechanics of it, BOTH his bases decayed and he lost everything. This is a player who had been on our server for longer than me, and I’ve had 3 characters run up to 60 for many months.
Now, had the scavenger mechanics worked, I’d at least have been able to rescue his thralls, legendaries, and other items, but as it was, all I could do was lay down some foundations to keep the land claim reserved for when he came back, which he did about a day or two after months of work had vanished without a trace.
Another effect of the current setup is that it has made us very reluctant to provide significant aide to experienced players who are simply new to the server. If I could just loot the decayed base of a lower-level player to get back the T4 taskmaster I gifted them when they lose interest or swap servers, I might be more inclined to give a damn. However, it’s just too big a risk with the current non-implementation.
Lastly, if someone does win the decay loot lottery, so what? A nobody suddenly having the wealth of a king could be an interesting shake-up on a stale server! It would certainly be a gaming event they’d find memorable for long after the last server has gone dark.