Only named summon gods, arch priest is useless. That’s why people believe that an age of gods will arrive. I believe that Derketo named are rare because of the power of this avatar. It can slay all the personnel behind walls with its breath. So if these named priests were easy to gain it would be a standard way to make the first attack in each raid.

It’s true that i don’t use war axe when it was my main for years. The truth however does not hide behind hyperarmor but behind the build of strength. A warrior, from pve to pvp, is more effective when he has flexibility, fast stamina regeneration and really punishing hits. Now in pve against slow mobs, katana is extremely punishing, which is good, but in pvp tulwar can be more efficient. Yet tulwar is a rare drop just to “balance” the situation and force players to risk strength builds and use 2h axe. I say risk because you cannot have strength and be effective in pvp without at least 3 perks in agilty. If you choose 20 str, 20 agil and 20 vit, you are vulnerable. A player without grit accepts humongous numbers of damage.
On a side note i believe that they try to make every build viable and competitive. And this will always be with a combination of perks and specific gear. It’s not an easy thing both for devs and for players later. I say for players because we tend to use a “trendy” fighting style and only a few do research for effective styles out of trend.
And to this part allow me to say “god bless pvp players”. These players will always be a step in front, digging every single detail of dev work and that’s exactly the reason (i believe) @den long ago applied his respect to the pvp community of this game. The “need” a player feels to outplay “status” and “trends” comes only from pvp competition.

A pve player will read that a hammer that weight nothing does concussion damage and leave the weapon rot in a chest or dismantled on the bench for a handful of star metal bars. Not even try what this weapon does :woman_shrugging:t4:.

My fellow exile @DevilManXBOX i am against nerfs. Especially about a weapon like 2h axe. The spin to win animation was not exiting at all, but this animation is freaking awesome. From pve to pvp a player feels rewarded for using this weapon and super exited when he tear apart npcs with this amazing damage and animation. So allow me to vote against this nerf.
As for javelins? I wish the bat was throwing a handful of riptides :laughing:, not just one and watch all the lands playing the game as Spartans :metal:. Amazing weapons that give vital reasons to medium armors and shields more than any other weapon!

Before i close i will apply my view for this game all these years.
Everything happens for a reason, devs want us to discover, get exited and have fun with this excitement. Of course nothing is perfect so they expect our feedback to do it. But their intentions will always be “happy gaming hours” believe nothing different.

They do my friend, they do, especially the humble creative criticism. See them as friends and not opponents and you’ll win always!
Thank you for your feedback :metal: