It comes in waves. Once BattleEye gets updated the cheat programmers have to go back to the drawing board and rework what BE fixed. Sometimes it takes very little sometimes we have weeks of reprieve.

Ultimately Funcom is not concerned with cheaters. If they were, it wouldn’t take 3 weeks to over a month with undeniable proof, to action on an account through Zendesk.

But WHAT does it matter? Depending on where you purchase, you can get accounts for as little as $2 american. That’s the price of your stupid coffee from a shop down the road.

So we can hope BE does it’s job, eventually, and get keep reporting with little difference. The whole reporting process, enforcement and ToC is a gigantic mess as it is.

BE needs to be better. After the 2nd or 3rd register of an anomaly it should auto-ban the account. Not allow cheaters with speed hacks, hitbox pulling, looking inside locked containers and placing explosives through mesh/build pieces to run rampant for weeks, multiple hours per day completely and utterly taking the wind out of the sails of the few groups left.

You know what too? It’s crazy to think that people get THIS worked up about the game that they actually do the whole “hacker for hire” bit… or talk to the friend of a friend of a friend that knows how to get the sub and pay the $$$ to get their few days worth of “revenge”.

Because that’s all it is now. It’s not like they can really hoard and transfer the loot for $$$ anymore.

Funcom needs to do better. On so many things.

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