Qlock has been around, but the most recent patch basically allows attacks to change vector in mid motion, which has vastly enhanced Qlock.

On the PvP side, the most recent update basically squashed a tiny corner case (“unraidable” bases under God bubbles) while doing nothing to improve on long standing problems. It even exasperated Qlock by allowing vector correction and stripping away most hyper armour.

Then there was the addition of the (slightly nerfed but still dominant) Reach of the Red Mother to a certain very easy loot table.
This one hopes that was a bug…

Speaking of, long range archery got a nerf, but so did grit, and shorter range archery, along with certain allowance issues regarding charging a shot while rolling have coupled with the ongoing shield issue and lag concerns to create what this one has seen called the shotgun meta, or mid-short range archery dominance.

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