Question: any plans on how funcom will handle the flying thralls?

ok , topic,

now we have hundreds of abandoned thralls /flying thralls that they dont seem to go away…

please tell me you guys have something in mind to fix the issue?

thank you , have a wonderful week

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please any input @Community thank you so much in advance!

Okay…since no one else is talking, I might as well be the one to break the news. This problem dates back to early access. I thought they had it fixed once, but here we are. In short, don’t hold your breath.

Yes the feeding system was a mean to have the thralls starve to death after a few days. But the feeding system was removed and as far as i know thralls and pets now have a refreshed decay timer as soon as a clan member logs in somewhere on the map.
That’s the status to the best of my knowledge, but i don’t keep track of every patch and updates (too much work and never a guarantee that things will stay as they are…)

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Think it is time to adress this yes. Totaly ruins any immersion running around a landscape coverd in flying thralls. I for one, would gladly welcome feeding system again. Seing them die off when it was introdused was one off the most gratefull moments i had in this game.

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Lol I remember having this conversation almost a half year ago on that exact same forum…
Maybe I’ll do like all them “whiners” and just stop playing/supporting the game. It seems like trying to help improve it is a lost battle.

There’s some changes coming to the thrall system that should alleviate this problem. :soon:

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Hola Ignasis,
Are you guys working on general thrall AI or just their decaying process?

hi @Ignasis
i htink it will be good to have some sort of information as what is planned?

maybe, with a bit of information , we could help with ideas, or a discussion that could make the intended changes better?

please be kind to share what the changes are … i am sure , sharing it wont make any different . due to the current state of the problem.

thank you.

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Except crying of nerfs, where did FC ever did what their playerbase wants? :smiley:

People report broken things on Testlive and they still get released broken or even more broken…

Yes!!! On the patch day, all thralls become purge thralls and turn on us masters, and then each other. Thrallpocolypse 2019!!! :smiling_imp::smiling_imp::smiling_imp:

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There will be more information on this whenever it’s ready to be announced. Until then, rest assured we’re aware. :slight_smile:

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I play on official pve-c server, my 2 bases are at noob river and oasis by Sepermeru, 1 clan member has a base close to the bridge of Betrayer up north and a 3rd member had a base in the jungle near Xel-ha docks which decayed because he wasn’t there for more than 2 weeks.
Roughly 3 weeks after the decay I went there to see if I could salvage some thralls and pets, but they were all decayed except a few creatures made from corrupted bone, so in some cases you actually have to be there at the spot to refresh thralls and pets also to prevent them from decaying :slight_smile:

thats not how it works in our server., we see them flying , or in the ground, all it takes for an innactive player to log in (regardless of where) and all Thralls are reseted. i play in official pve 1930

@Palm522
Yes I see that too(on pve-c 1041), but in our case it didn’t matter if someone logged several times a week, those at the decayed base vanished because none of us were there for more than 2 weeks and I am fine with that because it should be like this, but it seems very inconsistent :slight_smile:

I wonder. when did you place those thralls? could this be legacy issues. AS in, if placed pre fix for area refresh, they adhere to old rule, refreshed if payer just logs in, and any newly placed ones follow the new rule, of are refresh like normal building pieces? But as @ignasis said, it seems a “fix” is coming. Thrallpoclypse 2019!!!

They could have been killed by the environment too… If they were not flying, of course :slight_smile:

So the solution is flying enemies

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Flying dragons!!!

Don’t think any of them were flying, it was a walled in ground base, but that place has gorillas as the worst predators and it does seem strange that 3 T4 vulcano fighters in epic flawless armor with legendary weapons would die + a few greater pets while the weakest, a few stable animations(creatures made from corrupted bones) were the only survivors :slight_smile: