Hope you don’t mind if I spit some answers as I see them.

1: No, but… From my understanding the raid will depend on your total worth; treasures in your vault. So logically you could effect the scale of your raid.

2: Good question, waiting on an answer. Dennis?

3: Have fun with that. I have no doubt muggings will turn in to a regular thing on PVP. As well as ch1 will still have the old purges and it seems the gauge has a turbo now. I was hoping to have my small island keep set up to funnel to a kill box for ch2, but a fishman purge took down half my keep. The half with all my cooked T3 building mats :face_with_symbols_over_mouth: Back to flotsam.

If you don’t already know what my opinion is… Official serevrs should be an example of what the game should be. But what we have are public servers, which I have compared to bus station bathrooms before.

If the public servers are the face funcom wants to present to the public, that is on them.

Can’t say for PVP but of the opinion most; especially the ones the need it most, will not opt in to the new raider system.

Agree. I think most people PVE and PVP will try to beat the raiders at least once. I have no doubt people will be building raider traps.

Still waiting for Dennis to explain that off hand “other ways to trigger a purge” :face_with_raised_eyebrow:

One of the issues with seeing both sides of an argument is contradicting yourself :flushed:

1 Like