So I must say that I cannot wait to make my return in 2019 to Age of Conan: Unchained, because I have missed it these past two and half years; Weapon of Set, Rogue-Assassin Areelav and Law of Set, Priest-Tempest of Set Nirdail to server-realm of Crom, by Set!
Now more importantly…
Been trying to catch-up on events passed and by Set, I cannot believe I read all 202 comments written so far on this topic, because I was from a time well before (Raid Finder)… I am horrified by what I read so far on it.
Originally long before Age of Conan, I cut my teeth in the MMORPG market with World of Warcraft and long after departed from that world completely at the start of World of Warcraft: Expansion - Cataclysm, but mainstay reason was under this ever growing iteration of annoyance that developed in World of Warcraft: Expansion - Wrath of the Lich King is the (Random Dungeon Finder - Queue System).
Before that iteration came along it was painstakingly fought for by alot of the community because it promoted more used of content-use out of dungeons that were sitting vacant or barely visited. Many were locked on main-characters that were already leveled to cap and did not desire to complete for the rewards or moreover, for only certain dungeons for rewards… be it specific armors, weapons, recipes, reagents for crafting-professions.
Though for a time many did not even realize there was a (looking for dungeon - menu); basically you complete a number of quests for the region leading you to the quest-line of quests to enter the dungeon and you were a minimum level-gap, then you could put your character name on a list for ‘those who seek to create a group to enter that specific or multiple-dungeons’ they met the requirements for. To which, one would venture back to your Faction-Kingdom [Horde or Alliance] seeking out a character whose profession was Blacksmith for the creation of [uncommon or rare] armor sets and weapons of minimal requirement for the dungeon/s, though at your level of use.
Basest for this gives credence for those who choose the Blacksmith-profession and sub-class of either armorsmith or weaponsmith, but also gave courage for those to who paid [through Auction House] or gathered the resources for the Blacksmith, so that they with their group-members [who also did the same] could enter and brave the dungeon; though the crafts were not greater than the dungeon rewards, but also you could not enter the dungeon pass its level-gap; only if your group were all at max-level cap and all still had quests, could enter, otherwise you had to be summoned through a portal to enter.
Love it back then… there was realistic epicness to this play; but then that changed and evloved to something horrid and I left unapologetic to Age of Conan!
(I came in Age of Conan before year four and stay till about late year six and a half)
Now to make my comment and suggestions on this (Raid Finder)…
To be completely honest, I would rejoice in praise to the removal of it, but alast that will not hold too well for inspiring new-community to the world in Age of Conan: Unchained, but I figure a slight recourse is needed!
One think that was more of a grind, then the grind for group normal/unchained dungeons, solo normal/unchained dungeons, normal/epic regions, and completing House of Crom/Khitai-dungeons or even traveling out to the Savage Coast of Turan in normal/godslayer mode… was getting the coin to buy the Tier-armors and Khitai-faction armors, weapons and accessories; it cost A LOT of coin!
By Set, people would thief all day taking armors, weapons, reagents, recipes, AND TIER ARMOR & WEAPONS TO SELL FOR COIN!
I even knew a guild that farmed crafting tier weapons just for the coin!
How about this…
(Raid Finder) should be a tool for new-community to learn mechanics of their Archetype-class and also be introduced to raid-mechanics for Age of Conan; removal of relic tier-rewards and its tier-armor/weapons should be replaced with Simple Trophies, Mark’s of Acclaim, and Esteem Tokens, tier-profession/tradeskill recipes, reagents, and lots of gold, at least minimal be nine-gold be per (Raid Finder) completion, with a first completion of the week give fifteen-gold; also include Tier-One to Tier-4 to (Raid Finder).
Make the (Raid Finder) be a learning tool with some rewards, but not the overall rewards!
… also, I am not a fan of a (6-man Group Dungeon Finder); I would probably NOT RETURN to Age of Conan for something like that.