There is an urgent issue, that players can raid bases in non-PvP time using neutral NPCs that use Demon-fire Orb as weapon (e.g. Treasure Seaker).
This issue is critical because now base is not safe even in non-pvp time and can be destroyed by anyone
This bug is regularly used by clan ‘The Purge’ on official server 3223
Scenario to reproduce:
Initial conditions:
Non-PvP time (from 00:00 to 18:00 on official servers)
Steps:
Taunt NPC that use Demon-fire Orb as weapon (e.g. Treasure Seaker)
Bring it to another player’s base
Stay near the another player’s building when Treasure Seaker attacks you with Demon-fire Orb
Problem: Treasure Seaker attacks you with Demon-fire Orb. You and nearest building are hurt by Orb.
After some iterations player’s building is destroyed
Buenas tardes , me encanta que la gente se preocupe por el juego es genial,pero pienso que si esto sucede significa que los creadores del juego o las personas que se encargan de que todo esto marche encondiciones lo hayan puesto a proposito. Que no es asi , pues nada perfecto que lo arreglen , pero pienso que conan exiles tiene muchos bug y muchos glich de los cuales mucha gente y tu incluido seguramente te beneficies de ellos y solo se postea los que interesan .Eso si que me parece mal , al igual de culpar a la gente de algo que el juego te permite , peor es el caso de atravesar rocas que lleva mucho tiempo y no se arregla ,eso si que es algo malo para el juego.atentamente un compañero de conan.
Heya, it’s not exactly a violation as it has been used as means to clean up abandoned structures and thralls, as well as foundation spam placed as griefing. Using it to bypass the non-PvP timer is, of course, not ideal, so we hope to find a way of preventing this further down the road.
That is cool, we have a lot of structures where the user has not logged for months and their stuff is not decaying. Thralls of former players never seem to decay either. Lots of those all over the map. I really wish these issues were addressed. There is a shack near my base that is blocking a huge build of mine. I don’t want to have to resort to this kind of thing to clean it up but I may try.
Our map has foundation SPAM EVERYWHERE like I mean everywhere. People have put foundaitions all over the place for no apparent reason and there’s no way to know who dropped them or if they should be decaying or what. Would liek some clarity on that from Funcom. I play on one of their PVE-C srvers in the Americas region.
Thralls decay if the owners do not log in for a period of time, and the “foundation spam” is usually done to extend the area claim as well as to prevent others from building in that area.
Ahhh well thats another instance of the funny ‘let thralls blow up sth’ exploit. There are some more cases where dmg to structures can be done outside of raidtime, all based on having an NPC or thrall execute the dmg.
It’s not a bug. It’s not an exploit. It’s just smart play. Just one or two decent thralls guarding outside of raiding hours counters this no problem at all.