-Weather Events Past Desert area such as ; snow storm, volcano fallout, thunder/rain, fog
-Locust Swarm
-Replace “Kick” with a more forward jumping kick or something more useful such as - “Special attack”
-More collectibles such as random figurines, trophies, rare pottery to be found at random in dungeons
-Diseases
-Chemical Warfare
-Helmet Displays
-Armor Displays
-Since no Sorcery something that fits the idea such as religion based hexes, blessings, curses, prayers, chants etc
-Days/Weeks/Months with randomized events occurring per day/week/month such as dungeon curses, weather events, holiday events
-An extra layer of customization to all weapons, armors and shields such as - Imbue Alchemical effects with fire, ice, poison or Sigils that empower gear with visible effect on item (high lvl)
-constant changing Added layer of Dungeon gameplay with “Dungeon Conditions” that occur randomly such as - Frenzy (Enemies attack faster), Hate (Enemies do mare damage) Cinder - (Enemies cause fire dmg)
-New Content that requires a ship/canoe/boat to travel and explore with lots of islands
-More Content Packs designed around other cultures - Medieval, Viking, Irish/Scottish, African, Native American, India etc
-Server wide Boss events
-Falling Meteors with enemies that emerge from the crashed meteor
-End game lvl progression past 60 that involves more than just earning experience and is much harder to earn.