Djimm
3
Thanks for the response, but I am still a bit confused.
The MS Store version I have is already on my PC. The version I want to purchase from Steam would also be on the same PC.
I originally purchased the game/expansion/DLC on my XBox, and then when I finally got a PC that could run CE well, used the license for the original purchases to validate PC-based installations of all of that content on my PC. The license to use the games on my XBox extended to my PC, so all the PC installations of my XBox-purchased games are valid and legal. So, even though the license is from Microsoft and originally purchased/installed on an XBox, the content I am talking about is a PC version, legally installed and fully functional on my PC.
Shouldn’t the code for all that content be the same for all PC versions regardless of which store it was purchased from? Is there a “license” layer in each package that checks which stores other packages came from, and refuses to interface with them if they came from different stores? Unless the game is checking to see where a piece of content was purchased from, I don’t see how PC-based DLC purchased from one store would be any different from PC-based DLC purchased at another.
I am asking this question because I don’t want to spend money pointlessly, but I also do not want to do anything that is going to break either installation and possibly corrupt my saved games. If coming from different stores (not different platforms) makes expansions and DLC completely incompatible with the base game, that seems like very important knowledge that users shouldn’t have to ask around for.
Edit: I get that all Conan DLC are just keys to unlock recipes for assets already in the current update for the game, but such keys should not be specific to a given store unless there is an intent to make DLC purchases incompatible with the base game, if they are not from the same store.