Instead of getting all recipes by assigning skill points, we should get the recipes of a weapon or of a raw material after visiting or looting a camp, cave, dungeon, etc/
I am proposing this suggestion as after more than 150 gaming hours, I am still focusing on building a great fortress in solo mode and I have only explored one cave. I am so addicted to the construction aspect that I am kind of lazy with the rest of the game features and I don’t like to take the risk of being killed while looking for resources. If I had to raid ennemies to get all these recipes, this would force me to explore the map and would make the game so much longer