Ok, so what if we called being able to select events in the server settings the “ideal” situation. What would be the “acceptable” situation?

Like lets say Funcom sets it up so they’re not actually switching events on and off themselves. Instead the game checks the server date to decide what event takes place so the entire process is automated. No remote action necessary.

There would likely be a small file somewhere in the game files that has a table listing days and months and what event is active at those times. I suppose then you could modify that file if you wanted to even if there was no official server setting to change the dates.

Although switching events might require a server restart anyway come to think of it. I’m just speculating though.

More to the original topic though, what about the overall notion of a rotation of events. Any other issues besides wanting control over which ones are active and when?