Remove/reduce the grudge NPCs have after they've been attacked

First of all, it’s quite silly that I get attacked in Sepermeru if someone else has been there earlier and aggroed the NPCs.

So either:

  • Make aggression unique per player
  • Make them forget faster.

All aliens for them on one face. The past attacked, you can attack. This must not be allowed.

this would be a nice little immersion change… i’d personnaly like to see a “faction reputation” system put in place that remembers your actions and tailors the actions of NPCs to your previous actions towards their factions… but I doubt it will ever happen lol…
can hope though…

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But they don’t mind me dragging one of their fellow soldiers right in front of their noses…
Carry on, nothing to see here.

Surely this would all be better with a “out of sight, out of mind” approach.
Then those precious server resources holding the grudge, quite literally, could be spent on my follower instead.


“I don’t know what happened, he just collapsed. I’m taking him to a healer.”

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