Can we please remove RNG from combat - for example there’s corrupted str perk (Desecrate) that will randomly cause blast on any attack (including agility weapon btw)
Why not make it every 3-4 hit instead of making it random?
There’s also Vit corrupted perk Twisted Flesh and Authority corr perk Demon Lord - why not make it static to get rid of luck involved pvp / pve encounters?
Let’s say You hit someone and manage to get 3 lucky rolls in a row - you are already at huge advantage which is pure luck based.