If I want to remove a building as an admin, I can use: buildingDestroy <id>
But if I want to remove a follower as an admin, what command should I use?
I’m asking because I can’t go to the thrall in-game. Its location seems to be bugged in the game.db.
Another question: is it possible to change the owner of a follower if I know its ID?
If it is your dedicated server and you have access to game files then you may copy game.db, open it with some SQLite client and fiddle with tables and records. I used to change building pieces editing some table for example.
I can’t use Ghost mode. I know the thrall exists because I can see it and its owner when I check the game.db. However, its location seems to be broken, showing strange and unreadable values in the query results.
That’s why I asked about changing its ownership, so I could transfer it to myself and break the bond. Unfortunately, the player who owns it is no longer playing on my server, so I can’t simply ask her to do it.
I don’t know how much of a solution this is, but maybe you could temporarily install Pippi? (At a time when no one else is using the server - ‘closed for maintenance’) - as far as I recall that did have some options that should allow admin to directly get rid of other people’s thralls (though I could be wrong, it is a long time since I used it). Certainly I never had problems installing the mod, using it to fix an issue and then uninstalling it - so at least that aspect should be safe enough.
Obviously more optimal would be if there is some sort of pre-existing admin command that could allow you to fix this (which is clearly what you are looking for), but that’s outside my wheelhouse. @Tephra@Xevyr you guys know way more than I do about admin commands, are either of you aware of something that might help here?
Could fix it’s location so it’s reachable ingame. Go wherever you wanna place it, Ctrl+Alt+Shift+L, copy the coordinates and set them in x,y,z columns in actor_position table.
Changing ownership should be theoretically possible through the database too, but you would have to test it first, I never tried.
You would need to find the thrall’s BP_ThrallComponent_C.OwnerUniqueID record in properties table and edit the blob, replacing the Id part of the hex with the Id you need.