Resolved, thanks all!

:grimacing:

The issue with placed thralls is as long as the thrall owner is active on the server they will not decay. Even if the build they were in does. As in if you have several transtone bases with dancers and such, but only serial refresh your main base, those satellite bases will decay away.

I have pockets of abandoned not decaying thralls to experiment with.

Not sure if all the decayed bases are admin wipes or just players quitting, but there have been quite a few.

Not sure how it happened but my main character is on the most active PVE NA public server right now.

Hm… possibly. I hadn’t consider this. The plateau might work, but not sure about the ruins… depends if I can get a build up there close enough. It’s a weird location.

Step #1 Definitely try to contact the players first.

Step #2 If nobody on the server has seen any of the players in quite a while or some players happen to know that the clan quit more than two weeks ago, run a level 1 purge aimed at their thralls. Drag in the 3 1-skull fighters from the center of the purge base and they should take out just about any single thrall.

I had a similar experience in the game. My solution was to place wooden stakes so they would bleed and die only if they were on the ground. If they levitated in the air I have no idea. In ps to balance the build there is the down arrow. I’m not sure if this wooden stake thing still works.

It doesn’t

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