Rework of thralls attributes and perks

I Don’t know about you guys but i feel like the “Survival” attribute is kinda useless for thralls.

One way to make it more “Worth it” would be to allow it to buff all Healing sources like food and Healing Arrow.
For example, every 10 points into survial could grant a 0.5 additional hitpoint healed per second.

then about the perks:

some perks are nice but they Don’t feel like “perks”

I would prefer to have Something like :

  • “priest” 7% increased damage to all undead creatures inluding undead bosses.

  • “Hunter” 13% damage bonus against animals

  • “slayer” 7% increased damage against world bosses

  • “purity” all poison damage reduced by 50%

  • “unstoppable” immunity to crippling effects

  • “brawler” 15% damage bonus with blunt weapons like truncheons.

These are just a few suggestions, i’m sure many of you will come up with much more interesting stuff but you get the idea…

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