Please hurry and roll this back so I can atleast log in before I lose everything. This is pathetic. Or at the very least turn off decay until its fixed
6 Likes
Saxons
2
People have stopped testing in beta since, even if you submit more than ten bugs, they aren’t going to fix it, therefore the first month after a new update on the live server is the real beta test.
I was too stupid to play on the beta at the time and test things, believing that the bug I had reported would be fixed.
1 Like
bumping this up, its the new inventory creating the crashing on the servers not the locations. Big bases with lots of chests are all trying to reorganize upon rendering and overloading the servers. Wasn’t an issue until the update. Freeze the decay timers!
1 Like
Mijin
4
I can tell you, with 100% certainty, that at least in the case of Siptah, there’s at least one location causing server crashes. Having a base built at C-9, specifically near where they added a new NPC, is an example.
I can see how the performance issues from the new menu system could potentially be causing crashes on high population shared host servers, and I suspect it’s definitely contributing to the increased occurrences of people falling through the mesh.
Yupp. On testing strike.
Again, bugs and bad design decisions were reported based on beta. And gain, nothing was fixed.
And they just go ahead and release the update.
system
Closed
7
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