I saw that too on the conflict server I played on (until they were taken down, then brought back) but part of the problem there was that the thralls were bugged, they came out of the wheel of pain badly wounded and they didn’t heal. I don’t think they defended themselves either, at least not against other players.
But yeah trolls will be trolls, I’ve even had players kill my character while I’m offline during PvP hours. By shooting arrows through windows of my base. I would login back in the desert with nothing then have to trek all the way back to the Highlands only to find my body missing. Needless to say those player’s made my KOS list. Now my base doesn’t have windows they can reach.
But I’d still like to see killable thrall’s, atleast on PvE-C servers. Now that thralls heal properly if they didn’t agro against other player’s unless they were attacked first. But would fight back and be capable of damaging player’s that did engage them.
With the current state of the game I don’t even see a use for Fighter and Archer thralls in PvE or PvE-C. Right now they don’t fight anything if they’re following you. Most people have them to defend against the Purge. But I’ve been playing almost daily since launch and only been purged once while offline. All that happened to me was a Cimmerian Fighter killed one of my Archer’s.
And now for the last two day’s the server I play on has crashed while I’ve been playing. I’ve put in alot of hours on that server at all hour’s due to my chaotic schedule. And I’ve never seen it crash before. I can’t help but wonder if these recent crashes are related to a bloated server database.