DaVice
11
Point taken, I agree.
I took my NPC count from the existing NPC counts on beta. Currently they are sending roughly 10 per wave and after roughly 10 waves, the Commander challenges you. However, the waves don’t stop at 10 in the beta, if you don’t go confront the Commander, the waves continue indefinitely. Additionally, there is no way to stop the purge, if you are disconnected and can’t rejoin (due to power outage), the purge continues until server restart. Although, if there are no players nearby, the AI is dormant. I figured putting a cap on it would be wiser. Perhaps if the waves were 20-24 NPCs each, but still limited to 10 waves total, that would feel more like a ‘war?’
BTW ~ If anyone needs a beta server to test things for themselves (restarted daily), you are all welcome to join mine: DaVice - TestLive (no pass).
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