While the new attribute system is awesome with the new perk idea. The problem is that people, included myself, only look at the perks and see how it can benefit us the most for PvP. For this reason, the perks and attributes that assist in our survival, often are completely ignored, unless you play a PvE server. So my suggestion, why not separate the two? Allow us to have two different points that go into two different types of specialization, one for survival and the other for combat. Most games, specially sandbox games, already do this so players aren’t battling with PvE and PvP.