Well, I’ve always viewed player bases in this game to be more like settlements and cities (depending on the size of the clan) and lay them out accordingly.
I allow myself more freedom in layouts though as I turn off the purge in my singleplayer game, though it is out of necessity rather than the difficulty - building the way that I do makes the meter fill insanely quick and next thing I know I got purges coming after me and in this case I’d be fending off god knows what with iron weapons in first-tier DLC armor all by myself. I haven’t even figured out where to put my wheels of pain yet, so no thralls. I have a single pet hyena being raised currently (his name will be Mr. Snickers).
Last time I had the purge turned on they still triggered down around the southern river. I had to try and stop the hyena purge with just stone weapons. You try and stop 2-3 werehyenas in rags with a stone sword.
So I don’t have the same kind of pressures and considerations others may have to make but even when I would still play on other people’s servers I’d push for walled cities out in open fields or something that made clever use of the land visually rather than consideration for defensive placement.
Soo next project finally finished First one was turanian palace, now i call this one the ““Stellarum pons inter mundo”” Dunno if correct spelled, but in english it should be ““Star bridge between worlds”” because it connects 5 religions together … a bastion of religions…
Went and dusted off one of my favorite locations for building. Next to the waterfall in the shadow of the Priestking’s Retreat, a little bit up from the scuttler’s shortcut. The Bad News nameplate is my new bear friend. I was actually on my way to Sepermeru and wandering around up near the tradeway when I saw a bunch of cubs and decided that some kidnapping was in order. This area gets the Derketo shrine. I always try and limit one shrine to a location. I have plans for a later slave-breaking camp where I’ll probably keep a Set shrine.
New patch with new stuff means new game! This time I’m shooting for a courtyard villa. Seemed suiting for my stygian and her Set shrine. I’m still figuring out the back. It’s gonna be the barracks/tavern area.
Really looking forward to liven it up with the thrall emotes.
Added a promenade. Gotta make a gossamer expedition though so I can make the banners that will line it. To enter the stygian villa, you must first pass through its monuments of conquest. Wheels of pain, captured banners of the local populace, animal taming pens and stables. It’d be nice if we could make obelisks someday.
Also - these thrall emotes are really cool and I find myself kidnapping a bunch of people regardless of who they are or what level they are. The cornerclub here in the back is still unfurnished as I need to wait until I have brewing unlocked to build the furniture.
I had to put in a temporary wheel of pain where I want a statue to go. After putting down the one next to the shrine who was the very first person I knock out? Cruiadh the Crusher. Even with my dramatically reduced thrall breaking time he’s gonna take like 8-10 hours. We can’t be having none of that. I’ve got a planned apartment building I’ll need to fill, afterall.