Thanks! Indeed my intention was to make the city feel ‘grown’ over time. Luckily I still have some spare space for all the exciting stuff we’re getting in 3.0.
I’m aiming to make all indoor places as real homes so these are full as well. Hope my console survives…
Thanks for the welcome! Long time viewer of the forum already but finally created an account.
Approx 6 months. Even rebuilt the elevator area because I wasn’t happy with the looks. Indeed all vanilla with exception of the Derketo DLC. What is a city without a tavern right?
@DutchBarbarian
Sorry I didn’t start it this way I just wanted to be sure.
Congratulations…
Beautiful job, with the exception of derketo dlc that i can barely notice it, because i got lost in your architecture than deco, this is a beautiful example what someone can do with just the vanilla pack. In a building contest I can see less people to win what you fixed with all the dlcs and mods available. The greatest bet is always the “time” for observation and replacement. Then the positioning is outstanding, that again betray the time you spend on observation. The “shadow” is really good, you worked your shadow really well.
More or less, perfect…
Congratulations once more, thank you for uploading it .
Thanks, actually the architectural complexity is not great, a bunch of boxes on top of each other with a 0.5 block offset with roofs on the sides, it was more difficult to defeat the stability bug through the columns on each floor and create an interior
I wish the awning pieces didn’t have support beams on the side that would normally be against walls. Making the distinction between the building awnings and the small cloth awning, naturally.
Sunrise can be so cool looking from my base complex. To large to see the whole thing, castle is on the right, pyramid/museum and future teleportal location is featured with the sun coming up behind the tower.