Shield hitbox vs archers

Will you do something with shield hitboxes? it covers 99% of the body and leaving no chance for an archer to hit the moving target at all.
BUT in the same time shield model does not cover the lower parts of legs. So Isn’t it time to reduce the bottom hitbox of the shield? or its ok to be protected with active shield vs archer 99% of the pvp time?

I don’t use shield a lot, but can you move while blocking? If I remember you can’t. I thing you are correct, they need to add a block high/block low, and allow you to run move with the shield, but with maybe a stamina drain (slow) to keep it from being cheesed.

You can move with a shield raised, but it’s with a heavy movement penalty, approx the same as being over encumbered.

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thanks. Just never really use one. Ia m more of an aggressor, and don’t wait for the enemy lol.

I think the shield is really ok as it is now

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its ok for all except pure archer builds…
this change will not affect autoaim with Q because the arrow hits the body, not the legs. therefore, in order to counter the shield, archer will have to shoot by himself to the enemy legs. And it’s not at all easy when the enemy is “snakemoving”
so need to remove excessive hitbox or nerf shield. or add some 8 dmg arrows with knockback when shield is raised… or add stamina drain as WhatMightHaveBeen said
we need smthing to counter immortal tanks with shield

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