On official servers yes :slight_smile: However those are never representative of what the game is actually like (unfortunately) The whole game plays completely differently on a decent private servers and you barely get any issues of the “getting stuck” "confused’ AI.
Things can still happen ofc.
Now in multi-opponent situations it’s true that they can get stunlocked, but yet again that has nothing to do with “hitting hard” :man_shrugging: like I said earlier, nobody was debating that the thrall is a better player than the player…

If the initial statement would have been something like “The player can approach things in a smart way and dodge so they have a better chance of completing certain encounters” then I would’ve never even replied to that, since I agree and probably so does everybody else, but that’s not what happened here.