erjoh
17
This is why I want to remove the concept of clan. It’s the most anti-Conan thing I can think of. The story and the universe put you as a person, crucified, alone. Thrusted in a world where literally everything around you is hostile, untrusting, and unforgiving. The only reason you are still alive is because some infamous barbarian pitied you and pulled you down but made it clear you are definitely not his friend. This is the world you are going to make BFF’s?
The functional mechanics around clan don’t mesh with the realities of individuals playing the game. If I want to step back from my associations with a group of players after playing with them for a bit, I would still want to keep my own estate and thralls when doing so.
On top of that, how many horror stories have we heard about folks getting enforced on and it comes out that they were part of a clan 2 years ago and that clan morphed into a giant problem for a server and they get removed due to still being part of the clan.
You can still keep the connections due to out of game friendships/relationships but this clan concept doesn’t fit an in-game reason, too restrictive mechanically, and too large of a risk within the player dynamics.