No it doesn’t kill you, but your thrall is another story.
And it’s not exploit, it’s the pvp mechanism of this game.
If you’re saying that you wish this fortress to work more pve than pvp, then i agree.
But for pvp players this fortress is butter on their bread. They don’t even have to spend anything to gain the loot, the fortress provides plenty for raid, instant max lvl to a thrall that waits on distance, and main spawn for the most vicious katana of the game.
Don’t get me wrong, i am not complaining for the loot, i find it very rewarding, i wouldn’t like to change. Today i made a round around the walls, killed the npcs and gather so many hardened steel weapons that i won’t need hardened steel for a long time. But this fortress equalize a bit the current surge system in Siptah. You gain hardened steel weapons from tier 1 surges. So it’s nice we have something similar on exile lands.
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