Single player/COOP and lag

Hey, sorry for the late response. Unfortunately connecting it through the ethernet didn’t resolve the issue of lag. We have three computers, 2 desktops running the game and a laptop thats running the server. The laptop has pretty much the same specs as my pc.

Haven’t tried connecting the other client to the ethernet port, mainly because we live in a 2 floor apartment. Modem is located on the bottom floor and pc located on second floor in room.

Hopefully they optimize their client and host connections, as being connected on the same 5g wifi did not lag us in many other games, (Total war, warthunder, factorio, vermintide 2, monster hunter world, etc.) So its just conan not playing nice :confused:

This is a computing issue and not the game per say.

It doesent matter if you have played other no-synch games with good result, this game have to many elements to have a poor connection.

Best case.
Server needs a ssd and needs to be on ethernet.

Second:
Server on ethernet and other clients on wifi 2.4ghz.

Third:
Server and clients all on 2.4ghz wifi.

I dont read that you have tested any of this, exept you say it didnt resolve the issue?
How can you tell if you didnt try?

I am telling you this with best intention, as i know a dedicated server here runs fine, and i had 4 servers on the same machine at one point just to test, and my findings are that a lower but stable speed allways is better.

I dont know if it is of any relevance to compare a building game with thousands of moving parts to a shoote, its a totally different setup thats needed, allthoug all other games will for sure benefit froma stable connection.

The conan game do not use a lot of bandwith, but again, make it stable.
In most cases it should be possible to test this, as you say the server is on a laptop and thereby movable.
I would say that for 3 clients on a dedicated server dont need more then 10mbs to be sure if its stable.

When running at max speeds e.g 5ghz you will experience massive amounts of pockeloss, wich in turn results in a wery choppy game.
Both the client and server will have this problem.

You can also try fiddling with the server framerate, but in normal cases it shouldnt be necessry.

Why not try, just to be sure?
Its the best way to do it:)

Good luck.

Not sure what you mean by

I have already tested your best case option of having the server connected through the ethernet, and it’s on an ssd. I’ve also tried switching off from the 5ghz to the original 2ghz, still no dice. And all of them being on a 2.4ghz made it slightly worse. The first option worked better with hiccups every 5 mins or so, with ocasional lag during fights with multiple enemies. Seems to lag when fighting human npcs, as i noticed we had very little lag when fighting animals alone.

Also, note that I didn’t compare the game only to shooters, Total war not only has rts battles you sync with, you have a grand campaign map with multiple activity happening around the big map that you also need sync with. And if you’ve never played total war, it has sync isues as well for many.

But yeah, please note that I am saying it doesn’t work whilst testing the various methods and not trying to bash on the game. But my machines are more than capable, and we have proven this with Ark and Life is Feudal, and they run fine. Of course, it could be because they allow you to make own servers right from the game as a server, and not the tethered shinannigan.

Anyway, currently we’re taking a break from conan, in hopes that it updates its server/coop capabilities.

PS. In case you think it may be due to my laptops specs that hosted the server, Its an omen laptop on a 250gb ssd, I7-8750H @ 2.20 ghz core, 16gb ram, GTX 1060. Saying this with best intentions of course, I don’t want people misunderstanding me as someone just trying to bash the game, I just wanted it to work is all.

pss. And yes I also put in the server config snipbit that dakka suggested to all three machines, and although they didn’t solve it, they did help smooth things little.

I don’t think its your machine. I am running a dodgy Win10 Virtual Machine via a Linux box on my network. After the last update I am having zero issues with lag now as is my girlfriend.

Never tried coop tho as I heard there are lots of issues. Also if you ran Ark without issues, I would think Conan would be similar. I believe they are both running the same game engine. Although ark has native linux server, so that ran perfectly right out of the gate (putting aside all the bugs that game had…lol).

Game keeps getting better and better though. So good idea to give it a rest for a bit and try again in a month or so (or just keep your eyes out for updates).

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